Graham - Jul 25, 2006 07:57amGames consoles you buy the best and most recent, so you can get the latest games and the most realistic game play.
Mp3 players you buy one that holds the amount of music you want (thus the success of the shuffle, nano (because not all people want 40gigs of music with them.)), looks good and is small enough to carry.
When Apple users compare the Mac to a BMW, do you argue that the two aren’t comparable because the Mac doesn’t come with a steering wheel? Yeesh. I understand the differences between a game console and a music player. Do you, on the other hand, understand that an analogy does not mean that two things are exactly alike?
In this case, Microsoft has had great success both critically and in the market with a hardware/software device that owes little or nothing to its Windows product. The X-box is well designed, runs great, and is very popular despite heavy competition from the Playstation products.
There is every reason to believe then that they could potentially (albeit with no guarantees) accomplish the same thing with a portable mp3 player (and none of the items you list above provide any counter-argument to this whatsoever), particularly if the same design team is responsible for its creation.
(PS what are the 12 improvements you can think of for the Mp3 player)
FM tuner
Voice recorder
Bluetooth
Wifi
Multiple user prefs
Touch screen controls
Multiple desktop music player options
Ability to delete and control songs directly in the player
Voice controls
Customizable menus
Multiple player standardized USB interface
Removable/interchangeable flash card

